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64 lines
1.3 KiB
C#
64 lines
1.3 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ContentBrowser : ModuleRules
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{
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public ContentBrowser(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"AssetRegistry",
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"AssetTools",
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"CollectionManager",
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"EditorWidgets",
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"GameProjectGeneration",
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"MainFrame",
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"PackagesDialog",
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"SourceControl",
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"SourceControlWindows"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"AppFramework",
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"Core",
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"CoreUObject",
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"ApplicationCore",
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"InputCore",
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"Engine",
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"Slate",
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"SlateCore",
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"EditorStyle",
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"SourceControl",
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"SourceControlWindows",
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"WorkspaceMenuStructure",
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"UnrealEd",
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"EditorWidgets",
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"Projects",
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"AddContentDialog",
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"DesktopPlatform",
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"AssetRegistry"
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[] {
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"PropertyEditor",
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"PackagesDialog",
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"AssetTools",
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"CollectionManager",
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"GameProjectGeneration",
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"MainFrame"
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}
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);
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PublicIncludePathModuleNames.AddRange(
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new string[] {
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"IntroTutorials"
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}
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);
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}
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}
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