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23 lines
684 B
C++
23 lines
684 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IContentSource.h"
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/** Defines methods for an object which provides IContentSource objects for use with the SAddContentDialog. */
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class IContentSourceProvider
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{
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public:
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DECLARE_DELEGATE(FOnContentSourcesChanged);
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public:
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/** Gets the available content sources. */
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virtual const TArray<TSharedRef<IContentSource>> GetContentSources() = 0;
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/** Sets the delegate which will be executed when the avaialble content sources change */
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virtual void SetContentSourcesChanged(FOnContentSourcesChanged OnContentSourcesChangedIn) = 0;
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virtual ~IContentSourceProvider() { }
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};
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