Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceModule.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

30 lines
608 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "IProfilerServiceManager.h"
/**
* Interface for ProfilerService modules.
*/
class IProfilerServiceModule
: public IModuleInterface
{
public:
/**
* Creates a profiler service.
*
* @param Capture Specifies whether to start capturing immediately.
* @return A new profiler service.
*/
virtual TSharedPtr<IProfilerServiceManager> CreateProfilerServiceManager() = 0;
protected:
/** Virtual destructor */
virtual ~IProfilerServiceModule() { }
};