Files
UnrealEngineUWP/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionManagerModule.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

25 lines
739 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
class IMeshReduction;
class IMeshMerging;
class IMeshReductionManagerModule : public IModuleInterface
{
public:
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetStaticMeshReductionInterface() const = 0;
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetSkeletalMeshReductionInterface() const = 0;
/** Returns the mesh merging plugin if available. */
virtual IMeshMerging* GetMeshMergingInterface() const = 0;
/** Returns the distributed mesh merging plugin if available. */
virtual IMeshMerging* GetDistributedMeshMergingInterface() const = 0;
};