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25 lines
739 B
C++
25 lines
739 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Modules/ModuleInterface.h"
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class IMeshReduction;
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class IMeshMerging;
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class IMeshReductionManagerModule : public IModuleInterface
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{
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public:
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/** Returns the mesh reduction plugin if available. */
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virtual IMeshReduction* GetStaticMeshReductionInterface() const = 0;
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/** Returns the mesh reduction plugin if available. */
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virtual IMeshReduction* GetSkeletalMeshReductionInterface() const = 0;
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/** Returns the mesh merging plugin if available. */
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virtual IMeshMerging* GetMeshMergingInterface() const = 0;
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/** Returns the distributed mesh merging plugin if available. */
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virtual IMeshMerging* GetDistributedMeshMergingInterface() const = 0;
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};
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