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#rb none Should be just copyright updates [CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
36 lines
654 B
C#
36 lines
654 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class MacTargetPlatform : ModuleRules
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{
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public MacTargetPlatform(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"TargetPlatform",
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"DesktopPlatform",
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"Settings",
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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}
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);
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if (Target.bCompileAgainstEngine)
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{
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PrivateDependencyModuleNames.Add("Engine");
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PrivateIncludePathModuleNames.Add("TextureCompressor");
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}
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}
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}
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