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930e33cb4873ae02027182feb2c779fed4085a1f
UnrealEngineUWP/Engine/Shaders
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nick darnell 9668b3c2ae Slate - Introducing a way to control the contrast of the UI when rendering, to help developers comply with CVAA, and general accessibility concerns it's valuable to be able to allow users to adjust the contrast of a game's UI, so any element affected by Gamma Correction, will also be affected by any contrast. This setting does not enhance the contrast of the scene.
#ROBOMERGE-SOURCE: CL 6685381 via CL 6685386 via CL 6752118
#ROBOMERGE-BOT: (v365-6733468)

[CL 6752511 by nick darnell in Main branch]
2019-05-31 18:25:18 -04:00
..
Private
Slate - Introducing a way to control the contrast of the UI when rendering, to help developers comply with CVAA, and general accessibility concerns it's valuable to be able to allow users to adjust the contrast of a game's UI, so any element affected by Gamma Correction, will also be affected by any contrast. This setting does not enhance the contrast of the scene.
2019-05-31 18:25:18 -04:00
Public
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2019-05-24 11:51:54 -04:00
Shared
Copying //UE4/Private-Woodchuck-Staging[at]5316917 to Release-4.22 (//UE4/Release-4.22)
2019-03-07 08:13:56 -05:00
StandaloneRenderer
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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