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UnrealEngineUWP/Engine/Plugins/Experimental/GeometryProcessing/GeometryProcessing.uplugin
Chris Gagnon 930e33cb48 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none

[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "GeometryProcessing",
"Description": "Classes and Algorithms for Processing 2D and 3D Geometry",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "GeometricObjects",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "GeometryAlgorithms",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "DynamicMesh",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MeshConversion",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MeshSolverUtilities",
"Type": "Runtime",
"LoadingPhase": "Default"
}
]
}