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UnrealEngineUWP/Engine/Documentation/Source/Programming/Rendering/Programming.INT.udn
Ben Marsh 40fd45b376 Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
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Availability:Public
Title:Graphics Programming
Crumbs:%ROOT%, Programming
Description:Information for graphics programmers working with the rendering systems and writing shaders.
Version: 4.9
Related:Engine/Basics/CoordinateSpace
parent:Programming
tags:Rendering
The Renderer module in the engine manages and renders scenes, which hold the renderable information associated with each world. It includes the definition of all drawing policies and shader.
The RHI module, which is the interface for rendering APIs, is another key module for graphics programming. The [](Programming/Rendering/Overview) covers many key classes, settings, and variables to investigate, while
the other subpages below cover specific rendering topics.
[DIR(parent:"Programming/Rendering" output:"listbutton" org:"hierarchy")]