Files
UnrealEngineUWP/Engine/Build/BatchFiles/Linux/FixDependencyFiles.sh
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

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#!/bin/bash
# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
# Fixes for case sensitive filesystem.
echo "Fixing inconsistent case in filenames."
for BASE in Content/Editor/Slate Content/Slate Documentation/Source/Shared/Icons; do
if [ ! -d $BASE ]; then
continue;
fi
find $BASE -name "*.PNG" | while read PNG_UPPER; do
png_lower="$(echo "$PNG_UPPER" | sed 's/.PNG$/.png/')"
if [ ! -f "$png_lower" ]; then
PNG_UPPER=$(basename "$PNG_UPPER")
echo "$png_lower -> $PNG_UPPER"
# link, and not move, to make it usable with Perforce workspaces
ln -sf "`basename "$PNG_UPPER"`" "$png_lower"
fi
done
done