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92ff150bd28711d223bd88b25db2e34c7a09dced
UnrealEngineUWP/Engine
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rafa lecina 92ff150bd2 Improve logs for LowLeveltests by including captured/scoped info data when assertions are triggered
#jira UE-192858
[REVIEW] [at]Stephen.Ma, [at]Chris.Constantinescu, [at]Michael.Kirzinger

[CL 28378083 by rafa lecina in ue5-main branch]
2023-10-02 10:51:26 -04:00
..
Binaries
On Android only enable vulkan validation layers in debug in UE, in debug & development in Fortnite.
2023-09-27 06:16:11 -04:00
Build
NNE Upgrade NNERuntimeORT runtime to OnnxRuntime 1.14.1
2023-10-02 04:46:28 -04:00
Config
- Add property to enable breaking in the debugger rather than showing the retry dialog
2023-09-27 14:12:36 -04:00
Documentation
Documentation for build tools
2023-10-01 08:54:17 -04:00
Extras
Fixed TArray pretty printer for GDB.
2023-09-28 11:32:45 -04:00
Platforms/VisionOS
…
Plugins
Several small fixes to OSS Adapter:
2023-10-02 10:48:33 -04:00
Programs
…
Shaders
Store the SpecularScale in the alpha channel of the MobileLocalLightTextureB of the MobileLocalLight pass
2023-10-02 07:12:40 -04:00
Source
Improve logs for LowLeveltests by including captured/scoped info data when assertions are triggered
2023-10-02 10:51:26 -04:00
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