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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9219cb046dbc5594948cfb3ff0a0e2fa7b2647ec
UnrealEngineUWP/Engine/Source/Developer/Windows
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Yuriy ODonnell 9219cb046d Differentiate between engine custom shader validation errors and real D3DCompileToDxil failures.
#rb Graham.Wihlidal

[CL 15732460 by Yuriy ODonnell in ue5-main branch]
2021-03-17 20:12:52 -04:00
..
LiveCoding
Refixing a PVS warning stomped by the integration
2021-01-19 11:40:24 -04:00
LiveCodingServer
LiveCoding fails to load a patch after "Quick Restart" is used.
2021-03-16 07:51:47 -04:00
ShaderFormatD3D
Differentiate between engine custom shader validation errors and real D3DCompileToDxil failures.
2021-03-17 20:12:52 -04:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsTargetPlatform
Support compressed volume textures on iOS and Android (ASTC)
2021-03-02 02:21:19 -04:00
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