Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/CrashReportClientEditor.Build.cs
Patrick Laflamme 9f3f8f25e8 Removed duplicated module dependency on Analytics from CrashReportCLientEditor build script.
Added missing include in AnalyticsPropertyStore.cpp
Added ENGINE_API to expose EngineAnlytixSessionSummary publicly.
Added the longuest unattended crash report processing measured during a session to CRC summary to track how fast or how slow CRC is to manage ensures/stalls.

#rb Jamie.Dale

[CL 16404437 by Patrick Laflamme in ue5-main branch]
2021-05-20 11:39:14 -04:00

59 lines
1.0 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CrashReportClientEditor : CrashReportClient
{
public CrashReportClientEditor(ReadOnlyTargetRules Target) : base(Target)
{
// Deactivated in 4.25.1: it is suspected to be responsible for crashes in CRC.
bool bHostRecoverySvc = false;
PrivateDefinitions.AddRange(
new string[]
{
"CRASH_REPORT_WITH_MTBF=1",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"EditorAnalyticsSession",
}
);
if (bHostRecoverySvc)
{
PrivateDefinitions.AddRange(
new string[]
{
"CRASH_REPORT_WITH_RECOVERY=1",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Concert",
"Messaging",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"ConcertSyncCore",
"ConcertSyncServer",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"ConcertSyncServer",
"UdpMessaging",
}
);
}
}
}