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19 lines
347 B
C#
19 lines
347 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ShaderPreprocessor : ModuleRules
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{
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public ShaderPreprocessor(TargetInfo Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"ShaderCore",
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}
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);
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AddThirdPartyPrivateStaticDependencies(Target, "MCPP");
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}
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}
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