You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
50 lines
951 B
C#
50 lines
951 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class LogVisualizer : ModuleRules
|
|
{
|
|
public LogVisualizer(TargetInfo Target)
|
|
{
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
new string[] {
|
|
"DesktopPlatform",
|
|
"MainFrame",
|
|
"SequencerWidgets",
|
|
}
|
|
);
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[] {
|
|
"Developer/TaskGraph/Public",
|
|
"Runtime/Engine/Classes",
|
|
"Editor/GeometryMode/Public",
|
|
"Editor/WorkspaceMenuStructure/Public"
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"InputCore",
|
|
"Json",
|
|
"Slate",
|
|
"SlateCore",
|
|
"EditorStyle",
|
|
"Engine",
|
|
"TaskGraph",
|
|
"UnrealEd",
|
|
"SequencerWidgets",
|
|
}
|
|
);
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[] {
|
|
"DesktopPlatform",
|
|
"MainFrame",
|
|
}
|
|
);
|
|
}
|
|
}
|