Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

18 lines
476 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DerivedDataCache : ModuleRules
{
public DerivedDataCache(TargetInfo Target)
{
PrivateDependencyModuleNames.Add("Core");
// Internal (NotForLicensees) module
if (Directory.Exists(Path.Combine("Developer", "NotForLicensees", "DDCUtils")) && !UnrealBuildTool.UnrealBuildTool.BuildingRocket())
{
DynamicallyLoadedModuleNames.Add("DDCUtils");
}
}
}