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- Detect duplicate start/stop capture requests. If a Start or Stop request is already pending as the next command in the queue, disregard repeat requests and emit a warning. This avoids an edge case where duplicate EndCapture calls would cause old metadata to be emitted - Add IsEndCapturePending() method so calling code can check if there's a pending EndCapture before calling EndCapture (instead of just checking IsCapturing, which will be true if an EndCapture is pending). [CL 25018952 by ben woodhouse in ue5-main branch]