Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private/RenderGraphEvent.cpp
zach bethel 90bc2efada RDG refactor to enable draining of work after issuing occlusion queries.
- New Drain() method on FRDGBuilder; will flush all pending work.
 - Drained passes are not culled; resource lifetimes are extended; async compute fences are optimized as best as possible but fence joining may occur after the drain.
 - Batch up and pre-build all resource transitions. This is a prerequisite for parallel command lists.
 - Removed ServiceLocalQueue passes with built-in RDG AddDispatchHint().

#jira UE-114622

[CL 16393495 by zach bethel in ue5-main branch]
2021-05-19 17:54:58 -04:00

437 lines
9.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RenderGraphEvent.h"
#include "RenderGraphBuilder.h"
#include "RenderGraphPrivate.h"
#include "RenderGraphPass.h"
RENDERCORE_API bool GetEmitRDGEvents()
{
check(IsInRenderingThread());
#if RDG_EVENTS != RDG_EVENTS_NONE
bool bRDGChannelEnabled = false;
#if RDG_ENABLE_TRACE
bRDGChannelEnabled = UE_TRACE_CHANNELEXPR_IS_ENABLED(RDGChannel);
#endif // RDG_ENABLE_TRACE
return GRDGEmitEvents || GRDGDebug || bRDGChannelEnabled;
#else
return false;
#endif
}
#if RDG_EVENTS == RDG_EVENTS_STRING_COPY
FRDGEventName::FRDGEventName(const TCHAR* InEventFormat, ...)
: EventFormat(InEventFormat)
{
check(InEventFormat);
{
va_list VAList;
va_start(VAList, InEventFormat);
TCHAR TempStr[256];
// Build the string in the temp buffer
FCString::GetVarArgs(TempStr, UE_ARRAY_COUNT(TempStr), InEventFormat, VAList);
va_end(VAList);
FormatedEventName = TempStr;
}
}
#endif
#if RDG_GPU_SCOPES
static void GetEventScopePathRecursive(const FRDGEventScope* Root, FString& String)
{
if (Root->ParentScope)
{
GetEventScopePathRecursive(Root->ParentScope, String);
}
if (!String.IsEmpty())
{
String += TEXT(".");
}
String += Root->Name.GetTCHAR();
}
FString FRDGEventScope::GetPath(const FRDGEventName& Event) const
{
FString Path;
GetEventScopePathRecursive(this, Path);
Path += TEXT(".");
Path += Event.GetTCHAR();
return MoveTemp(Path);
}
FRDGEventScopeGuard::FRDGEventScopeGuard(FRDGBuilder& InGraphBuilder, FRDGEventName&& ScopeName, bool InbCondition)
: GraphBuilder(InGraphBuilder)
, bCondition(InbCondition)
{
if (bCondition)
{
GraphBuilder.GPUScopeStacks.BeginEventScope(MoveTemp(ScopeName));
}
}
FRDGEventScopeGuard::~FRDGEventScopeGuard()
{
if (bCondition)
{
GraphBuilder.GPUScopeStacks.EndEventScope();
}
}
static void OnPushEvent(FRHIComputeCommandList& RHICmdList, const FRDGEventScope* Scope, bool bRDGEvents)
{
#if RHI_WANT_BREADCRUMB_EVENTS
RHICmdList.PushBreadcrumb(Scope->Name.GetTCHAR());
#endif
if (bRDGEvents)
{
SCOPED_GPU_MASK(RHICmdList, Scope->GPUMask);
RHICmdList.PushEvent(Scope->Name.GetTCHAR(), FColor(0));
}
}
static void OnPopEvent(FRHIComputeCommandList& RHICmdList, const FRDGEventScope* Scope, bool bRDGEvents)
{
if (bRDGEvents)
{
SCOPED_GPU_MASK(RHICmdList, Scope->GPUMask);
RHICmdList.PopEvent();
}
#if RHI_WANT_BREADCRUMB_EVENTS
RHICmdList.PopBreadcrumb();
#endif
}
bool FRDGEventScopeStack::IsEnabled()
{
#if RHI_WANT_BREADCRUMB_EVENTS
return true;
#elif RDG_EVENTS
return GetEmitRDGEvents();
#else
return false;
#endif
}
FRDGEventScopeStack::FRDGEventScopeStack(FRHIComputeCommandList& InRHICmdList, FRDGAllocator& Allocator)
: ScopeStack(InRHICmdList, Allocator, &OnPushEvent, &OnPopEvent, GetEmitRDGEvents())
{}
void FRDGEventScopeStack::BeginScope(FRDGEventName&& EventName)
{
if (IsEnabled())
{
ScopeStack.BeginScope(Forward<FRDGEventName&&>(EventName), ScopeStack.RHICmdList.GetGPUMask());
}
}
void FRDGEventScopeStack::EndScope()
{
if (IsEnabled())
{
ScopeStack.EndScope();
}
}
void FRDGEventScopeStack::BeginExecute()
{
if (IsEnabled())
{
ScopeStack.BeginExecute();
}
}
void FRDGEventScopeStack::BeginExecutePass(const FRDGPass* Pass)
{
if (IsEnabled())
{
ScopeStack.BeginExecutePass(Pass->GetGPUScopes().Event);
if (GetEmitRDGEvents())
{
// Skip empty strings.
const TCHAR* Name = Pass->GetEventName().GetTCHAR();
if (Name && *Name)
{
FColor Color(255, 255, 255);
ScopeStack.RHICmdList.PushEvent(Name, Color);
bEventPushed = true;
}
}
}
}
void FRDGEventScopeStack::EndExecutePass()
{
if (IsEnabled() && GetEmitRDGEvents() && bEventPushed)
{
ScopeStack.RHICmdList.PopEvent();
bEventPushed = false;
}
}
void FRDGEventScopeStack::EndExecute()
{
if (IsEnabled())
{
ScopeStack.EndExecute();
}
}
FRDGGPUStatScopeGuard::FRDGGPUStatScopeGuard(FRDGBuilder& InGraphBuilder, const FName& Name, const FName& StatName, int32(*NumDrawCallsPtr)[MAX_NUM_GPUS])
: GraphBuilder(InGraphBuilder)
{
GraphBuilder.GPUScopeStacks.BeginStatScope(Name, StatName, NumDrawCallsPtr);
}
FRDGGPUStatScopeGuard::~FRDGGPUStatScopeGuard()
{
GraphBuilder.GPUScopeStacks.EndStatScope();
}
static void OnPushGPUStat(FRHIComputeCommandList& RHICmdList, const FRDGGPUStatScope* Scope, bool bRDGEvents)
{
#if HAS_GPU_STATS
// GPU stats are currently only supported on the immediate command list.
if (RHICmdList.IsImmediate())
{
FRealtimeGPUProfiler::Get()->PushStat(static_cast<FRHICommandListImmediate&>(RHICmdList), Scope->Name, Scope->StatName, Scope->DrawCallCounter);
if (Scope->DrawCallCounter != nullptr)
{
static_cast<FRHICommandListImmediate&>(RHICmdList).EnqueueLambda(
[DrawCallCounter = Scope->DrawCallCounter](FRHICommandListImmediate&)
{
GCurrentNumDrawCallsRHIPtr = DrawCallCounter;
});
}
}
#endif
}
static void OnPopGPUStat(FRHIComputeCommandList& RHICmdList, const FRDGGPUStatScope* Scope, bool bRDGEvents)
{
#if HAS_GPU_STATS
// GPU stats are currently only supported on the immediate command list.
if (RHICmdList.IsImmediate())
{
FRealtimeGPUProfiler::Get()->PopStat(static_cast<FRHICommandListImmediate&>(RHICmdList), Scope->DrawCallCounter);
if (Scope->DrawCallCounter != nullptr)
{
static_cast<FRHICommandListImmediate&>(RHICmdList).EnqueueLambda(
[](FRHICommandListImmediate&)
{
GCurrentNumDrawCallsRHIPtr = &GCurrentNumDrawCallsRHI;
});
}
}
#endif
}
bool FRDGGPUStatScopeStack::IsEnabled()
{
#if HAS_GPU_STATS
return AreGPUStatsEnabled();
#else
return false;
#endif
}
FRDGGPUStatScopeStack::FRDGGPUStatScopeStack(FRHIComputeCommandList& InRHICmdList, FRDGAllocator& Allocator)
: ScopeStack(InRHICmdList, Allocator, &OnPushGPUStat, &OnPopGPUStat, GetEmitRDGEvents())
{}
void FRDGGPUStatScopeStack::BeginScope(const FName& Name, const FName& StatName, int32 (*DrawCallCounter)[MAX_NUM_GPUS])
{
if (IsEnabled())
{
check(DrawCallCounter != nullptr);
ScopeStack.BeginScope(Name, StatName, DrawCallCounter);
}
}
void FRDGGPUStatScopeStack::EndScope()
{
if (IsEnabled())
{
ScopeStack.EndScope();
}
}
void FRDGGPUStatScopeStack::BeginExecute()
{
if (IsEnabled())
{
ScopeStack.BeginExecute();
}
}
void FRDGGPUStatScopeStack::BeginExecutePass(const FRDGPass* Pass)
{
if (IsEnabled())
{
ScopeStack.BeginExecutePass(Pass->GetGPUScopes().Stat);
}
}
void FRDGGPUStatScopeStack::EndExecute()
{
if (IsEnabled())
{
ScopeStack.EndExecute();
}
}
void FRDGGPUScopeStacksByPipeline::BeginExecutePass(const FRDGPass* Pass)
{
ERHIPipeline Pipeline = Pass->GetPipeline();
/**TODO(RDG): This currently crashes certain platforms. */
if (GRDGAsyncCompute == RDG_ASYNC_COMPUTE_FORCE_ENABLED)
{
Pipeline = ERHIPipeline::Graphics;
}
GetScopeStacks(Pipeline).BeginExecutePass(Pass);
}
void FRDGGPUScopeStacksByPipeline::EndExecutePass(const FRDGPass* Pass)
{
ERHIPipeline Pipeline = Pass->GetPipeline();
/**TODO(RDG): This currently crashes certain platforms. */
if (GRDGAsyncCompute == RDG_ASYNC_COMPUTE_FORCE_ENABLED)
{
Pipeline = ERHIPipeline::Graphics;
}
GetScopeStacks(Pipeline).EndExecutePass();
}
#endif
//////////////////////////////////////////////////////////////////////////
// CPU Scopes
//////////////////////////////////////////////////////////////////////////
#if RDG_CPU_SCOPES
#if CSV_PROFILER
FRDGScopedCsvStatExclusive::FRDGScopedCsvStatExclusive(FRDGBuilder& InGraphBuilder, const char* InStatName)
: FScopedCsvStatExclusive(InStatName)
, GraphBuilder(InGraphBuilder)
{
GraphBuilder.CPUScopeStacks.CSV.BeginScope(InStatName);
}
FRDGScopedCsvStatExclusive::~FRDGScopedCsvStatExclusive()
{
GraphBuilder.CPUScopeStacks.CSV.EndScope();
}
FRDGScopedCsvStatExclusiveConditional::FRDGScopedCsvStatExclusiveConditional(FRDGBuilder& InGraphBuilder, const char* InStatName, bool bInCondition)
: FScopedCsvStatExclusiveConditional(InStatName, bInCondition)
, GraphBuilder(InGraphBuilder)
{
if (bCondition)
{
GraphBuilder.CPUScopeStacks.CSV.BeginScope(InStatName);
}
}
FRDGScopedCsvStatExclusiveConditional::~FRDGScopedCsvStatExclusiveConditional()
{
if (bCondition)
{
GraphBuilder.CPUScopeStacks.CSV.EndScope();
}
}
#endif
static void OnPushCSVStat(FRHIComputeCommandList&, const FRDGCSVStatScope* Scope, bool bRDGEvents)
{
#if CSV_PROFILER
FCsvProfiler::BeginExclusiveStat(Scope->StatName);
#if CSV_EXCLUSIVE_TIMING_STATS_EMIT_NAMED_EVENTS
FPlatformMisc::BeginNamedEvent(FColor(255, 128, 128), Scope->StatName);
#endif
#endif
}
static void OnPopCSVStat(FRHIComputeCommandList&, const FRDGCSVStatScope* Scope, bool bRDGEvents)
{
#if CSV_PROFILER
#if CSV_EXCLUSIVE_TIMING_STATS_EMIT_NAMED_EVENTS
FPlatformMisc::EndNamedEvent();
#endif
FCsvProfiler::EndExclusiveStat(Scope->StatName);
#endif
}
FRDGCSVStatScopeStack::FRDGCSVStatScopeStack(FRHIComputeCommandList& InRHICmdList, FRDGAllocator& Allocator)
: ScopeStack(InRHICmdList, Allocator, &OnPushCSVStat, &OnPopCSVStat, GetEmitRDGEvents())
{}
bool FRDGCSVStatScopeStack::IsEnabled()
{
#if CSV_PROFILER
return true;
#else
return false;
#endif
}
void FRDGCSVStatScopeStack::BeginScope(const char* StatName)
{
if (IsEnabled())
{
ScopeStack.BeginScope(StatName);
}
}
void FRDGCSVStatScopeStack::EndScope()
{
if (IsEnabled())
{
ScopeStack.EndScope();
}
}
void FRDGCSVStatScopeStack::BeginExecute()
{
if (IsEnabled())
{
ScopeStack.BeginExecute();
}
}
void FRDGCSVStatScopeStack::BeginExecutePass(const FRDGPass* Pass)
{
if (IsEnabled())
{
ScopeStack.BeginExecutePass(Pass->GetCPUScopes().CSV);
}
}
void FRDGCSVStatScopeStack::EndExecute()
{
if (IsEnabled())
{
ScopeStack.EndExecute();
}
}
#endif