Files
UnrealEngineUWP/Engine/Source/Runtime/Engine
sebastien hillaire 090c04be3a Added r.RayTracing.Translucency.Refraction on post process volume (defaults to 1)
Fixed the fact that it was not taken into account in the shader (CL was 5172901, was robomerged to stagin to maybe a wrong integration).

#jira none
#rb Juan.Canada

#ROBOMERGE-SOURCE: CL 5370691 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5370692 by sebastien hillaire in Main branch]
2019-03-12 15:11:17 -04:00
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