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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9049daead1db59fa232166183fa38bcf2a27fe37
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Public
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patrick boutot f7f8f1b31c MVVM: Saving binding id.
#rb sebastian.nordgren
#preflight 63592875555771b141c78656

[CL 22802866 by patrick boutot in ue5-main branch]
2022-10-26 22:19:39 -04:00
..
Bindings
MVVM - Replaced all user-facing FStrings with FText. This includes all compiler error messages.
2022-10-06 20:08:12 -04:00
ViewModel
MVVM: Fix looping compilation. When only the skeletal is compiled, no GC is called to destroyed the temporary objects.
2022-08-25 16:53:16 -04:00
MVVMBlueprintView.h
MVVM: Saving binding id.
2022-10-26 22:19:39 -04:00
MVVMBlueprintViewBinding.h
MVVM: Saving binding id.
2022-10-26 22:19:39 -04:00
MVVMBlueprintViewModel.h
…
MVVMBlueprintViewModelContext.h
…
MVVMDeveloperProjectSettings.h
MVVM: Use WeakObjectPtr to save UObject reference. Display the widget current slot properties. Confirm that the selected property can be assign or read before returning it. Created project setting. Filter property that can be display in the FieldSelector.
2022-09-23 20:46:19 -04:00
MVVMPropertyPath.h
MVVM - Replaced all user-facing FStrings with FText. This includes all compiler error messages.
2022-10-06 20:08:12 -04:00
MVVMWidgetBlueprintExtension_View.h
…
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