Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_ClientCommandActions.cpp
ben marsh 90201985e0 LiveCoding: Disable the editor compile button while a compile is in progress.
#rb none
#jira UE-71077

#ROBOMERGE-SOURCE: CL 5343160 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5343162 by ben marsh in Main branch]
2019-03-07 17:30:35 -05:00

223 lines
5.2 KiB
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#include "LC_ClientCommandActions.h"
#include "LC_ClientUserCommandThread.h"
#include "LC_DuplexPipe.h"
#include "LC_SyncPoint.h"
#include "LC_Executable.h"
#include "LC_Event.h"
#include "LC_Process.h"
#include "LC_Logging.h"
bool actions::RegisterProcessFinished::Execute(CommandType* command, const DuplexPipe* pipe, void* context)
{
pipe->SendAck();
bool* successfullyRegisteredProcess = static_cast<bool*>(context);
*successfullyRegisteredProcess = command->success;
// don't continue execution
return false;
}
bool actions::EnableModuleFinished::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
Event* event = static_cast<Event*>(command->token);
event->Signal();
pipe->SendAck();
return false;
}
bool actions::DisableModuleFinished::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
Event* event = static_cast<Event*>(command->token);
event->Signal();
pipe->SendAck();
return false;
}
bool actions::EnableAllModulesFinished::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
Event* event = static_cast<Event*>(command->token);
event->Signal();
pipe->SendAck();
return false;
}
bool actions::DisableAllModulesFinished::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
Event* event = static_cast<Event*>(command->token);
event->Signal();
pipe->SendAck();
return false;
}
bool actions::EnterSyncPoint::Execute(CommandType*, const DuplexPipe* pipe, void*)
{
syncPoint::Enter();
pipe->SendAck();
return true;
}
bool actions::LeaveSyncPoint::Execute(CommandType*, const DuplexPipe* pipe, void*)
{
syncPoint::Leave();
pipe->SendAck();
return true;
}
bool actions::CallHooks::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
for (const hook::Function* hook = command->first; hook < command->last; ++hook)
{
// note that sections are often padded with zeroes, so skip everything that's zero
hook::Function function = *hook;
if (function)
{
function();
}
}
pipe->SendAck();
return true;
}
bool actions::GetModule::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
HMODULE module = ::GetModuleHandleW(command->path);
if (module)
{
wchar_t fullPath[MAX_PATH];
::GetModuleFileNameW(module, fullPath, MAX_PATH);
// send back command with module info
{
commands::GetModuleInfo cmd = { module, process::GetId(), command->loadImports, command->taskContext };
wcscpy_s(cmd.path, fullPath);
pipe->SendAck();
pipe->SendCommandAndWaitForAck(cmd);
}
}
else
{
pipe->SendAck();
pipe->SendCommandAndWaitForAck(commands::GetModuleInfo { nullptr, process::GetId(), command->loadImports, command->taskContext });
}
return true;
}
// BEGIN EPIC MOD - Support for UE4 debug visualizers
struct FNameEntry;
extern FNameEntry*** GFNameTableForDebuggerVisualizers_MT;
class FChunkedFixedUObjectArray;
extern FChunkedFixedUObjectArray*& GObjectArrayForDebugVisualizers;
// END EPIC MOD
bool actions::LoadPatch::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
// load library into this process
HMODULE module = ::LoadLibraryW(command->path);
// BEGIN EPIC MOD - Support for UE4 debug visualizers
if (module != nullptr)
{
typedef void InitNatvisHelpersFunc(FNameEntry*** NameTable, FChunkedFixedUObjectArray* ObjectArray);
InitNatvisHelpersFunc* InitNatvisHelpers = (InitNatvisHelpersFunc*)(void*)GetProcAddress(module, "InitNatvisHelpers");
if (InitNatvisHelpers != nullptr)
{
(*InitNatvisHelpers)(GFNameTableForDebuggerVisualizers_MT, GObjectArrayForDebugVisualizers);
}
}
// END EPIC MOD
pipe->SendAck();
// send back command with module info
pipe->SendCommandAndWaitForAck(commands::LoadPatchInfo { module });
return true;
}
bool actions::UnloadPatch::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
// unload library from this process
::FreeLibrary(command->module);
pipe->SendAck();
return true;
}
bool actions::CallEntryPoint::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
executable::CallDllEntryPoint(command->moduleBase, command->entryPointRva);
pipe->SendAck();
return true;
}
bool actions::LogOutput::Execute(CommandType* command, const DuplexPipe* pipe, void*)
{
logging::LogNoFormat<logging::Channel::USER>(command->buffer);
pipe->SendAck();
return true;
}
// BEGIN EPIC MOD - Notification that compilation has finished
extern bool GIsCompileActive;
// END EPIC MOD
bool actions::CompilationFinished::Execute(CommandType*, const DuplexPipe* pipe, void*)
{
pipe->SendAck();
// BEGIN EPIC MOD - Notification that compilation has finished
GIsCompileActive = false;
// END EPIC MOD
// don't continue execution
return false;
}
bool actions::HandleExceptionFinished::Execute(CommandType* command, const DuplexPipe* pipe, void* context)
{
ClientUserCommandThread::ExceptionResult* resultContext = static_cast<ClientUserCommandThread::ExceptionResult*>(context);
resultContext->returnAddress = command->returnAddress;
resultContext->framePointer = command->framePointer;
resultContext->stackPointer = command->stackPointer;
resultContext->continueExecution = command->continueExecution;
pipe->SendAck();
// don't continue execution
return false;
}