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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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900964e01b859cd27bc5fcd921dfd2992a2fa56b
UnrealEngineUWP/Engine/Source/Runtime/Core
History
adam kinge 95dfb47d45 Refactor a global variable and function into IOSAppDelegate as a recent commit appears to have broken it (plus, globals are (generally) bad)
#jira UE-184349
#preflight 644957786b589f8b367d3563
#rnx

[CL 25203367 by adam kinge in ue5-main branch]
2023-04-26 14:11:39 -04:00
..
Internal
Added missing export
2023-04-24 22:59:26 -04:00
Private
Refactor a global variable and function into IOSAppDelegate as a recent commit appears to have broken it (plus, globals are (generally) bad)
2023-04-26 14:11:39 -04:00
Public
World Partition Actor Descriptors: save if the actor bounds is valid or not to handle the case where an actor returns an invalid streaming bounds and is considered at the origin.
2023-04-26 10:11:09 -04:00
Tests
Loop as few times as possible when adding elements to TChunkedArray.
2023-04-24 22:59:17 -04:00
Core.Build.cs
Windows ARM64 linker fixes.
2023-02-21 18:31:58 -05:00
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