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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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900964e01b859cd27bc5fcd921dfd2992a2fa56b
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Private
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adam kinge 95dfb47d45 Refactor a global variable and function into IOSAppDelegate as a recent commit appears to have broken it (plus, globals are (generally) bad)
#jira UE-184349
#preflight 644957786b589f8b367d3563
#rnx

[CL 25203367 by adam kinge in ue5-main branch]
2023-04-26 14:11:39 -04:00
..
Android
Fix packaged Quest loading hang due to recent changes in FAndroidWindow::GetScreenRect and the OpenXR depth swapchain view rect initialization.
2023-04-07 17:25:37 -04:00
Apple
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GenericPlatform
Ensure GetPlatformUserForUserIndex and GetUserIndexForPlatformUser are commutitive.
2023-03-10 04:54:52 -05:00
HAL
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IOS
Refactor a global variable and function into IOSAppDelegate as a recent commit appears to have broken it (plus, globals are (generally) bad)
2023-04-26 14:11:39 -04:00
Linux
Now using alternate display dimensions which take into account the Dock size when computing work area.
2023-04-20 10:52:52 -04:00
Mac
Make sure main Editor window won't bringToFront, align behavior with PC and other platforms
2023-01-31 17:07:18 -05:00
Null
Fix: NullPlatformApplicationMisc platform check is flipped
2023-04-13 22:53:21 -04:00
Unix
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Windows
Added a console variable to control if we should use an invisible cursor instead of setting the HCursor to NULL when the cursor type is set to None.
2023-04-04 12:56:18 -04:00
ApplicationCore.cpp
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