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900964e01b859cd27bc5fcd921dfd2992a2fa56b
UnrealEngineUWP/Engine/Source/Editor/CurveEditor
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Steve Robb bb87e1574c Fixed mismatched copy constructor/assignment operator for FCurveEditorToolID.
#rb none
#jira none
#preflight none

[CL 25189395 by Steve Robb in ue5-main branch]
2023-04-25 16:40:39 -04:00
..
Private
Sequencer: Smart Auto Key
2023-04-24 23:44:01 -04:00
Public
Fixed mismatched copy constructor/assignment operator for FCurveEditorToolID.
2023-04-25 16:40:39 -04:00
CurveEditor.Build.cs
Sequencer: Curve Editor: Improve curve editor playback speed by using an UMG SRetainerWidget that caches to a render target. We then tie the new caching of our lines/keys so that if our cache updates we just then need to manually RequestRender on the RetainerWidget. This gives us nearly no performance decrease now when rendering curves. In AssetTools it uses the CurveEditorView module causing a cycle, but it's not actually needed since it loads and uses the module directly and uses privateincludedepency instead. Currently we need to include UMG but this will probably change as Daren get's time to move the RetainerWidget code to a different module.
2022-12-07 14:21:16 -05:00
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