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UnrealEngineUWP
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8fd2f69974ecc36fc24af05ae26cb3a5b6ea832a
UnrealEngineUWP
/
Engine
/
Plugins
/
ScriptPlugin
/
Source
/
ScriptEditorPlugin
/
Private
History
Robert Manuszewski
8fd2f69974
Adding script contents validation when importing scripts for the script plugin. Added support for custom file extensions for script plugin.
...
[CL 2485714 by Robert Manuszewski in Main branch]
2015-03-20 01:39:43 -04:00
..
ScriptBlueprintCompiler.cpp
UE-9030 Compiling a BP super class (with a child instance in the level) crashes with REINST class mismatch
2015-02-19 13:32:52 -05:00
ScriptBlueprintCompiler.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptBlueprintEditor.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptBlueprintEditor.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptEditorPlugin.cpp
UE-6596 - Fixing an editor crash and memory corruption issue that occurs when UMG 3D Components have been placed in the level and the widget they spawn is recompiled with certain changes. Restructuring the way external blueprint compilers are registered so that they can properly wait until all compiling has finished to do re-registering of components...etc.
2014-12-15 15:31:42 -05:00
ScriptEditorPluginPrivatePCH.h
[INTEGRATE] Change 2427264 by Nick.Whiting@z2421_SSD on 2015/01/31 18:51:47
2015-02-06 10:41:43 -05:00
ScriptFactory.cpp
Adding script contents validation when importing scripts for the script plugin. Added support for custom file extensions for script plugin.
2015-03-20 01:39:43 -04:00