Files
UnrealEngineUWP/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorModule.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

27 lines
561 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "OverlayEditorPrivate.h"
#include "IOverlayEditorModule.h"
DEFINE_LOG_CATEGORY(LogOverlayEditor);
/**
* Implements the OverlayEditor module
*/
class FOverlayEditorModule
: public IOverlayEditorModule
{
public:
// IModuleInterface interface
virtual void StartupModule() override { }
virtual void ShutdownModule() override { }
// End IModuleInterface interface
};
IMPLEMENT_MODULE(FOverlayEditorModule, OverlayEditor);