You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Instead of just using the x-component when bUniformDimensions is true, the actual dimension vector is changed uniformly and no check is needed when getting the projection box. #jira none #rb semion.piskarev #preflight 6373f691232e3d12cbe04f95 [CL 23155278 by Nickolas Drake in ue5-main branch]