Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/CrashReportClient.Target.cs
Patrick Laflamme 8f314c8475 Added recovery service to CrashReportClient.
- The crash reporter client now depends on Concert
  - When started in monitor mode, the main loop ticks.
  - In case of crash, if the disaster recovery plugin was enabled in the client, the disaster recovery can be attached to the bug reports (currently off)

#rb Jamie.Dale

[CL 8929506 by Patrick Laflamme in Dev-Core branch]
2019-09-20 11:45:11 -04:00

52 lines
1.6 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms("Win32", "Win64", "Mac", "Linux")]
[SupportedConfigurations(UnrealTargetConfiguration.Debug, UnrealTargetConfiguration.Development, UnrealTargetConfiguration.Shipping)]
public class CrashReportClientTarget : TargetRules
{
public CrashReportClientTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
UndecoratedConfiguration = UnrealTargetConfiguration.Shipping;
LaunchModuleName = "CrashReportClient";
AdditionalPlugins.Add("UdpMessaging");
AdditionalPlugins.Add("ConcertSyncServer");
bBuildWithEditorOnlyData = false;
bCompileWithPluginSupport = true; // Enable Developer plugins (like Concert!)
if (Target.Platform != UnrealTargetPlatform.Linux)
{
ExtraModuleNames.Add("EditorStyle");
}
bLegalToDistributeBinary = true;
bBuildDeveloperTools = true;
// CrashReportClient doesn't ever compile with the engine linked in
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = true;
bUseLoggingInShipping = true;
// CrashReportClient.exe has no exports, so no need to verify that a .lib and .exp file was emitted by
// the linker.
bHasExports = false;
bUseChecksInShipping = true;
// Epic Games Launcher needs to run on OS X 10.9, so CrashReportClient needs this as well
bEnableOSX109Support = true;
// Need to disable the bundled version of dbghelp so that CrashDebugHelper can load dbgeng.dll.
WindowsPlatform.bUseBundledDbgHelp = false;
GlobalDefinitions.Add("NOINITCRASHREPORTER=1");
}
}