Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/ProfilingDebugging
martin ridgers 8ed619a980 UE_APP_NAME is not unique if the build environment is "shared" (such is the case for installed builds). This makes it difficult to identify traces from monolithic builds. Use the project name set by UBT instead if available.
#rb jb
#rnx
#jira UE-100244

#ROBOMERGE-SOURCE: CL 16741479 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16741494 by martin ridgers in ue5-release-engine-test branch]
2021-06-22 07:34:40 -04:00
..
2021-05-13 03:13:34 -04:00