Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
8eb1d85aafd7b82fd4a8b31138a9dec77903cd24
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
History
david hill 8eb1d85aaf DynamicMesh3 - Add direct buffer access that returns const refrence to TriangleEdges.
Also make all other direct buffer access methods that return const references, const methods

#preflight 6130f096e7eda30001750def
#rb Michael.Balzer

#ROBOMERGE-SOURCE: CL 17407688 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17407691 by david hill in ue5-release-engine-test branch]
2021-09-02 15:41:54 -04:00
..
Private
GeometryCore: minor DynamicMesh fixes. Change ensure to a checkSlow in DynamicMesh3::AppendTriangle. Add FDynamicMeshOverlay::GetTriangleIfValid(). Handle unset triangles in CountVertexElements().
2021-09-01 18:01:47 -04:00
Public
DynamicMesh3 - Add direct buffer access that returns const refrence to TriangleEdges.
2021-09-02 15:41:54 -04:00
geometry3cpp.tps
…
geometry3Sharp.tps
…
GeometryCore.Build.cs
…
GTEngine.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
Predicates.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
Powered by Gitea Page: 1511ms Template: 21ms
English
English
Licenses API