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#jira UE-185725, UE-179996, #rb phil.popp #swarm https://p4-swarm.epicgames.net/reviews/27703580 [CL 28775007 by maxwell hayes in ue5-main branch]
131 lines
3.8 KiB
C++
131 lines
3.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundOperatorCacheSubsystem.h"
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#include "AudioMixerDevice.h"
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#include "MetasoundGenerator.h"
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#include "MetasoundGeneratorModule.h"
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#include "MetasoundOperatorCache.h"
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#include "Modules/ModuleManager.h"
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#include "Misc/Optional.h"
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static TOptional<Metasound::FMetasoundGeneratorInitParams> CreateInitParams(UMetaSoundSource* InMetaSound, const FSoundGeneratorInitParams& InParams)
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{
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using namespace Metasound;
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using namespace Metasound::Frontend;
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using namespace Metasound::Engine;
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using namespace Metasound::SourcePrivate;
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if (!ensure(InMetaSound))
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{
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return {}; // InMetaSound was null
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}
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if (ensure(!InMetaSound->IsDynamic()))
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{
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return {}; // we cannot precache dynamic metasounds
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}
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FOperatorSettings InSettings = InMetaSound->GetOperatorSettings(static_cast<FSampleRate>(InParams.SampleRate));
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FMetasoundEnvironment Environment = InMetaSound->CreateEnvironment(InParams);
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FOperatorBuilderSettings BuilderSettings = FOperatorBuilderSettings::GetDefaultSettings();
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// Graph analyzer currently only enabled for preview sounds (but can theoretically be supported for all sounds)
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BuilderSettings.bPopulateInternalDataReferences = InParams.bIsPreviewSound;
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return FMetasoundGeneratorInitParams
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{
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InSettings,
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MoveTemp(BuilderSettings),
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{}, // Graph, retrieved from the FrontEnd Registry in FOperatorPool::BuildAndAddOperator()
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Environment,
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InMetaSound->GetName(),
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InMetaSound->GetOutputAudioChannelOrder(),
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{}, // DefaultParameters
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true, // bBuildSynchronous
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{} // DataChannel
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};
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}
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bool UMetaSoundCacheSubsystem::ShouldCreateSubsystem(UObject* Outer) const
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{
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return !IsRunningDedicatedServer();
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}
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void UMetaSoundCacheSubsystem::Initialize(FSubsystemCollectionBase& Collection)
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{
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using namespace Audio;
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using namespace Metasound;
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BuildParams = MakeUnique<FSoundGeneratorInitParams>();
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const FMixerDevice* MixerDevice = GetMixerDevice();
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if (BuildParams && ensure(MixerDevice))
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{
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BuildParams->AudioDeviceID = GetAudioDeviceHandle().GetDeviceID();
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BuildParams->SampleRate = MixerDevice->GetSampleRate();
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BuildParams->AudioMixerNumOutputFrames = MixerDevice->GetNumOutputFrames();
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BuildParams->NumChannels = MixerDevice->GetNumDeviceChannels();
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BuildParams->NumFramesPerCallback = 0;
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BuildParams->InstanceID = 0;
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}
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}
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void UMetaSoundCacheSubsystem::Update()
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{
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#if METASOUND_OPERATORCACHEPROFILER_ENABLED
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using namespace Metasound;
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if (TSharedPtr<FOperatorPool> OperatorPool = FModuleManager::GetModuleChecked<IMetasoundGeneratorModule>("MetasoundGenerator").GetOperatorPool())
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{
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OperatorPool->UpdateHitRateTracker();
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}
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#endif // #if METASOUND_OPERATORCACHEPROFILER_ENABLED
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}
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void UMetaSoundCacheSubsystem::PrecacheMetaSound(UMetaSoundSource* InMetaSound, int32 InNumInstances)
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{
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using namespace Audio;
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using namespace Metasound;
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TSharedPtr<FOperatorPool> OperatorPool;
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IMetasoundGeneratorModule* Module = FModuleManager::GetModulePtr<IMetasoundGeneratorModule>("MetasoundGenerator");
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if (ensure(Module))
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{
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OperatorPool = Module->GetOperatorPool();
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}
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const FMixerDevice* MixerDevice = GetMixerDevice();
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if (!ensure(MixerDevice && InMetaSound && BuildParams && OperatorPool))
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{
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return;
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}
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if (!ensure(InNumInstances > 0))
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{
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return;
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}
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InMetaSound->InitResources();
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BuildParams->GraphName = InMetaSound->GetOwningAssetName();
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if (InMetaSound->IsDynamic())
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{
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return;
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}
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TOptional<FMetasoundGeneratorInitParams> InitParams = CreateInitParams(InMetaSound, *BuildParams);
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if (!InitParams.IsSet())
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{
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return;
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}
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TUniquePtr<FOperatorBuildData> Data = MakeUnique<FOperatorBuildData>(
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MoveTemp(InitParams.GetValue())
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, InMetaSound->GetRegistryKey()
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, FSoftObjectPath(InMetaSound->GetOwningAsset())
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, InNumInstances
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);
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OperatorPool->BuildAndAddOperator(MoveTemp(Data));
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} |