Files
UnrealEngineUWP/Engine/Source/Developer/AnimationDataController/AnimationDataController.build.cs
bryan sefcik 8e76d3e4e8 Broke circular dependency:
AnimationDataController -> UnrealEd -> Engine -> AnimationDataController

#preflight 6474d9f05152deaa108448f5
#jira

[CL 25730942 by bryan sefcik in ue5-main branch]
2023-06-01 13:03:12 -04:00

38 lines
665 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AnimationDataController : ModuleRules
{
public AnimationDataController(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"MovieScene"
}
);
if (Target.Type == TargetType.Editor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"UnrealEd",
"CurveEditor"
}
);
}
}
}
}