Files
UnrealEngineUWP/Engine/Source/Runtime/InputCore/InputCore.Build.cs
Marcus Wassmer 6517c68ef5 Copying //UE4/Dev-RenderPlat-Staging@8684824 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 8684840 by Marcus Wassmer in Main branch]
2019-09-14 09:45:25 -04:00

21 lines
599 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InputCore : ModuleRules
{
public InputCore(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
if(Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.TVOS)
{
PrivateIncludePathModuleNames.Add("ApplicationCore");
}
if(Target.IsInPlatformGroup(UnrealPlatformGroup.Linux) || Target.Platform == UnrealTargetPlatform.HTML5)
{
PrivateIncludePathModuleNames.Add("SDL2");
}
}
}