Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h
Helge Mathee db0c0c2303 * Added more stats to the Unreal Header Tool
* Fixed a nullptr bug in the PropertyDelegate
* Added PropertyDelegate test to the UnrealHeaderTool

#rb steve.robb lina.halper

[CL 7226845 by Helge Mathee in Dev-Anim branch]
2019-07-08 08:49:02 -04:00

27 lines
376 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "StructOnlyHeader.generated.h"
DECLARE_DYNAMIC_DELEGATE(FSimpleStructDelegate);
USTRUCT()
struct FSomeStruct
{
#pragma region X
GENERATED_BODY()
#pragma endregion X
};
USTRUCT()
struct alignas(8) FAlignedStruct
{
GENERATED_BODY()
UPROPERTY()
FSimpleStructDelegate DelegateProp;
};