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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8df336162ca2ecd5399bcdb65632dbb99ece9d7a
UnrealEngineUWP/Engine/Source/Developer/Localization/Public
History
Marc Audy 8df336162c Copying //UE4/Dev-Anim to Dev-Main (//UE4/Dev-Main) @ 8782600
#rb
#rnx

[CL 8783278 by Marc Audy in Main branch]
2019-09-17 19:12:19 -04:00
..
Serialization
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim)
2019-02-06 14:35:56 -05:00
LocalizationConfigurationScript.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
LocalizationModule.h
Added whitespace validation to LocRes compilation, and added flags to control which validation to run on a per-target basis
2019-02-28 17:16:18 -05:00
LocalizationSettings.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
LocalizationSourceControlUtil.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
LocalizationTargetTypes.h
Fixed uninitialized variables
2019-03-03 12:59:38 -05:00
LocTextHelper.h
Copying //UE4/Dev-Anim to Dev-Main (//UE4/Dev-Main) @ 8782600
2019-09-17 19:12:19 -04:00
PortableObjectFormatDOM.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
PortableObjectPipeline.h
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4683693
2019-01-07 05:38:46 -05:00
TextLocalizationResourceGenerator.h
Added whitespace validation to LocRes compilation, and added flags to control which validation to run on a per-target basis
2019-02-28 17:16:18 -05:00
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