Files
UnrealEngineUWP/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelperModule.h
peter sauerbrei b7614c7042 fix for sending OOM crash with callstack
potential fix for occasional incorrect log with OOM
addition of StartTime and UpdateTime to key value data
#rb none


#ROBOMERGE-SOURCE: CL 7586645 via CL 7586647 via CL 7586804
#ROBOMERGE-BOT: (v372-7473910)

[CL 7608380 by peter sauerbrei in Main branch]
2019-07-24 12:06:04 -04:00

25 lines
600 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class ICrashDebugHelper;
class FCrashDebugHelperModule : public IModuleInterface
{
public:
virtual void StartupModule();
virtual void ShutdownModule();
/** Gets the crash debug helper singleton or returns NULL */
CRASHDEBUGHELPER_API ICrashDebugHelper* Get();
/** Gets a new crash debug helper singleton for use with multiple report sending */
CRASHDEBUGHELPER_API ICrashDebugHelper* GetNew();
private:
class ICrashDebugHelper* CrashDebugHelper;
};