Files
UnrealEngineUWP/Engine/Config/HTML5/HTML5Engine.ini
aaron mcleran fd473277c7 Disabling audio mixer for HTML5
#rb Ethan.Geller
#jira E-73336

#ROBOMERGE-SOURCE: CL 7709380 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)

[CL 7709381 by aaron mcleran in Main branch]
2019-08-02 15:20:04 -04:00

20 lines
721 B
INI

[Audio]
; This audio backend can be used by running with the -noaudiomixer commandline argument:
AudioDeviceModuleName=ALAudio
; This audio backend can be used by running with the -audiomixer commandline argument:
AudioMixerModuleName=AudioMixerSDL
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=0
[OnlineSubsystemMcp]
benabled=false
[SystemSettings]
r.setres=1366x768
[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName="GameNetDriver", DriverClassName="/Script/HTML5Networking.WebSocketNetDriver", DriverClassNameFallback="/Script/HTML5Networking.WebSocketNetDriver")