Files
UnrealEngineUWP/Engine/Config/Android/AndroidScalability.ini
dmitriy dyomin 408ed6cff6 Added mobile specific, simplified SkyAtmosphere scalability settings
#ROBOMERGE-SOURCE: CL 8325290 via CL 8357706
#ROBOMERGE-BOT: (v401-8057353)

[CL 8358931 by dmitriy dyomin in Main branch]
2019-08-27 21:14:14 -04:00

51 lines
2.3 KiB
INI

; ------------------------------------------------------------------------------
; Effects settings
; ------------------------------------------------------------------------------
[EffectsQuality@0]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
[EffectsQuality@1]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
[EffectsQuality@2]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
[EffectsQuality@3]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1