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https://github.com/izzy2lost/UnrealEngineUWP.git
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#ROBOMERGE-SOURCE: CL 8325290 via CL 8357706 #ROBOMERGE-BOT: (v401-8057353) [CL 8358931 by dmitriy dyomin in Main branch]
51 lines
2.3 KiB
INI
51 lines
2.3 KiB
INI
; ------------------------------------------------------------------------------
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; Effects settings
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; ------------------------------------------------------------------------------
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[EffectsQuality@0]
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r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
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r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
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r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
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r.SkyAtmosphere.FastSkyLUT=1
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r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
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r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
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r.SkyAtmosphere.FastSkyLUT.Width=96
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r.SkyAtmosphere.FastSkyLUT.Height=50
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r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
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r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
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[EffectsQuality@1]
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r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
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r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
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r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
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r.SkyAtmosphere.FastSkyLUT=1
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r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
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r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
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r.SkyAtmosphere.FastSkyLUT.Width=96
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r.SkyAtmosphere.FastSkyLUT.Height=50
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r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
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r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
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[EffectsQuality@2]
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r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
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r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
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r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
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r.SkyAtmosphere.FastSkyLUT=1
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r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
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r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
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r.SkyAtmosphere.FastSkyLUT.Width=96
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r.SkyAtmosphere.FastSkyLUT.Height=50
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r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
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r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
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[EffectsQuality@3]
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r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
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r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
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r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
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r.SkyAtmosphere.FastSkyLUT=1
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r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
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r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
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r.SkyAtmosphere.FastSkyLUT.Width=96
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r.SkyAtmosphere.FastSkyLUT.Height=50
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r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
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r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1 |