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8dbfc35c0e8aef4b4bf8fe7ed2a91cf50793aa75
UnrealEngineUWP/Engine/Source/Runtime/PakFile
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andriy tylychko d938d346bd fixed crash in AsyncFileHandle with unimplemented EnsureCompletion()
#jira UE-195894
#rb danny.couture, francis.hurteau

[CL 28313586 by andriy tylychko in ue5-main branch]
2023-09-28 07:09:26 -04:00
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Internal
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Private
fixed crash in AsyncFileHandle with unimplemented EnsureCompletion()
2023-09-28 07:09:26 -04:00
Public
GFP state machine can now detect when its possible to force monolithic shader library loading which is faster if we know we don't need to search for chunked shader libraries.
2023-09-20 15:11:58 -04:00
PakFile.Build.cs
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