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8dbfbf8d97392dc0ec99081da2dec04af9bd2b87
UnrealEngineUWP/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private
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david harvey 10b05a8cf3 Capture platform-specific project analytics for launching, cooking & packaging in the editor.
#jira UE-142191
#rb Brian.White, Wojciech.Krywult
#preflight 6319a11bd135b61bc5f729c9

[CL 21907474 by david harvey in ue5-main branch]
2022-09-08 19:33:14 -04:00
..
GenericWindowsTargetPlatform.h
Capture platform-specific project analytics for launching, cooking & packaging in the editor.
2022-09-08 19:33:14 -04:00
LocalPcTargetDevice.h
…
WindowsTargetPlatformClasses.cpp
Reworking shader platform settings on Windows to be per-RHI. This removes the ill-fated "min/max feature level" configs that were just causing confusion.
2022-05-20 15:09:09 -04:00
WindowsTargetPlatformModule.cpp
…
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