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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8dbfbf8d97392dc0ec99081da2dec04af9bd2b87
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private
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krzysztof narkowicz dac96a78c8 Lumen Surface Cache - add a small card margin to handle displacement, which can move mesh vertices outside of the original bounding box.
[FYI] Daniel.Wright

[CL 21891347 by krzysztof narkowicz in ue5-main branch]
2022-09-08 07:10:41 -04:00
..
MeshCardRepresentationUtilities.cpp
Lumen Surface Cache - add a small card margin to handle displacement, which can move mesh vertices outside of the original bounding box.
2022-09-08 07:10:41 -04:00
MeshDistanceFieldUtilities.cpp
Branch snapshot for CL 21319338
2022-08-10 16:03:37 +00:00
MeshRepresentationCommon.cpp
Branch snapshot for CL 21319338
2022-08-10 16:03:37 +00:00
MeshRepresentationCommon.h
…
MeshUtilities.cpp
Skeletal Mesh - Replace direct pointer access by the new GetSkeletalMesh/GetSkinnedAsset methods, and disambiguate some SkinnedMeshComponent/SkeletalMeshComponent uses.
2022-07-14 08:40:18 -04:00
MeshUtilitiesPrivate.h
Converted a number of animation editor menus & toolbars to use tool menus
2022-04-26 15:03:55 -04:00
SkeletalMeshTools.cpp
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SkeletalMeshTools.h
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