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Fixed include paths to be relative to the private or public folders. Hid or removed includes that reached into other private module folders. Updated PublicInclude paths when necessary. #jira #preflight 631a717cec45fbf3d74d4ba7 [CL 21916033 by bryan sefcik in ue5-main branch]
35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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/* Dependencies
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*****************************************************************************/
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#include "GenericPlatform/GenericPlatformFile.h"
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#include "Layout/ArrangedChildren.h"
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#include "Textures/TextureAtlas.h"
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#include "Brushes/SlateDynamicImageBrush.h"
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#include "Widgets/Images/SImage.h"
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#include "Widgets/SToolTip.h"
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#include "Dom/JsonObject.h"
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#include "Framework/MultiBox/MultiBox.h"
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#include "Framework/MultiBox/MultiBoxBuilder.h"
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/* Private includes
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*****************************************************************************/
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#include "GameFramework/DamageType.h"
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#include "TimerManager.h"
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#include "HAL/RunnableThread.h"
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#include "Engine/World.h"
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#include "SVisualLogger.h"
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#include "Developer/LogVisualizer/Private/SVisualLoggerToolbar.h"
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#include "Developer/LogVisualizer/Private/SVisualLoggerFilters.h"
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#include "Widgets/Layout/SScrollBarTrack.h"
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#include "Developer/LogVisualizer/Private/SVisualLoggerView.h"
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#include "Developer/LogVisualizer/Private/SVisualLoggerLogsList.h"
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#include "Developer/LogVisualizer/Private/SVisualLoggerStatusView.h"
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#include "SVisualLoggerTimeline.h"
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#include "Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.h"
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#include "MovieScene.h"
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#include "Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.h"
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