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8db36affdad900e33c879e506511997ebceedb2a
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public/Misc
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Jaroslaw Palczynski ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
..
MessageTypeMap.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
NotifyHook.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
PackageName.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
RedirectCollector.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
StartupPackages.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
StringAssetReference.h
UE4: Adjustment StringAssetReference fixups to accommodate for streaming levels that are either always loaded or loaded later.
2014-04-23 17:37:30 -04:00
StringClassReference.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
TextBuffer.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
UObjectToken.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
WorldCompositionUtility.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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