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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8db36affdad900e33c879e506511997ebceedb2a
UnrealEngineUWP/Engine/Source/Runtime/Core
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Billy Bramer 4a2b56c285 Deprecation of old FName tags inside GameplayTagContainer; Causes engine obj. version bump
#ue4
#codereview Bob.Tellez

[CL 2112303 by Billy Bramer in Main branch]
2014-06-20 17:39:07 -04:00
..
Private
#ue4 Adding script call stack dumping when asserting. Every FFrame will now push and pop on it's info to a global stack record, and dump them with the native stack when assertions fail
2014-06-20 16:38:35 -04:00
Public
Deprecation of old FName tags inside GameplayTagContainer; Causes engine obj. version bump
2014-06-20 17:39:07 -04:00
Resources/Windows
Add concept of an 'API version' for modules, which is used for determining compatibility of DLLs. By default, the API version is the current changelist number, but can be set to previous changelists when making hotfixes. The API version number is stored in a special resource section for DLLs on Windows, and in the current-version field for dylibs on Mac.
2014-06-20 13:02:34 -04:00
Core.Build.cs
Get multitouch info on Mac using private MultitouchDevices framework instead of trying to guess based on limited info provided by NSEvent
2014-05-29 16:51:30 -04:00
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