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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8db36affdad900e33c879e506511997ebceedb2a
UnrealEngineUWP/Engine/Source/Editor/LevelEditor
History
Nick Darnell 2e2dcaa6b2 UMG - ESlateCheckBoxState is now an actual Enum. This required updating a lot of code that was using auto conversion from bool to int. Fixing a lot of issues with garbage collecting and circular references, old button/border widgets will be broken by this checkin. No longer crashing on exit of PIE.
[CL 2111919 by Nick Darnell in Main branch]
2014-06-20 12:37:24 -04:00
..
Private
UMG - ESlateCheckBoxState is now an actual Enum. This required updating a lot of code that was using auto conversion from bool to int. Fixing a lot of issues with garbage collecting and circular references, old button/border widgets will be broken by this checkin. No longer crashing on exit of PIE.
2014-06-20 12:37:24 -04:00
Public
Selecting a camera that has a pinned camera preview now highlights its preview
2014-06-19 06:36:23 -04:00
LevelEditor.Build.cs
Alt + Shift + R now brings up the reference viewer for the currently selected asset in the level editor and asset editor
2014-05-29 17:40:21 -04:00
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