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UnrealEngineUWP
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UnrealEngineUWP
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Carlos Cuello
d2f797b853
[INTEGRATE] Merging using UE4-LauncherReleasesTo-UE4 all up to cl 2111815
...
[CL 2111984 by Carlos Cuello in Main branch]
2014-06-20 13:37:52 -04:00
..
Linux
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
Mac
[INTEGRATE] Merging using UE4-LauncherReleasesTo-UE4 all up to cl 2111815
2014-06-20 13:37:52 -04:00
Windows
Normalize path for Win32 call to opening a project using the shell.
2014-06-19 08:06:46 -04:00
DesktopPlatformBase.cpp
Add a function to open a project file using the shell. Always opens as an Unreal.ProjectFile, preventing the user's default program selection from overriding it.
2014-06-18 13:42:01 -04:00
DesktopPlatformBase.h
Add a function to open a project file using the shell. Always opens as an Unreal.ProjectFile, preventing the user's default program selection from overriding it.
2014-06-18 13:42:01 -04:00
DesktopPlatformModule.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
DesktopPlatformPrivatePCH.h
Linux: add (stubbed) DesktopPlatform class.
2014-06-05 17:01:39 -04:00
PlatformInfo.cpp
Fix Android flavor UAT commands
2014-06-11 13:24:14 -04:00