Files
UnrealEngineUWP/Engine/Source/Developer/AutomationController/Public/IAutomationControllerModule.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

36 lines
840 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "IAutomationControllerManager.h"
/**
* Interface for AutomationController modules.
*/
class IAutomationControllerModule
: public IModuleInterface
{
public:
/**
* Gets the automation controller.
*
* @return a reference to the automation controller.
*/
virtual IAutomationControllerManagerRef GetAutomationController( ) = 0;
/** Init message bus usage. */
virtual void Init() = 0;
/** Tick function that will execute enabled tests for different device clusters. */
virtual void Tick() = 0;
static IAutomationControllerModule& Get()
{
return FModuleManager::GetModuleChecked<IAutomationControllerModule>("AutomationController");
}
};