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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8d8b93086aefa2a05e2fffa6a1963a9b64a38c19
UnrealEngineUWP/Engine
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zach bethel 8d8b93086a Reworked RDG pooled buffer size alignment so that it no longer affects the external-facing descriptor.
#rb none
#jira FROST-2514
#fyi charles.derousiers

[CL 16222555 by zach bethel in ue5-main branch]
2021-05-06 12:36:40 -04:00
..
Binaries
[AI5] Added AI dedicated reports to CSV reports
2021-05-03 11:24:06 -04:00
Build
Moving newly added tools to a debug menu
2021-05-06 04:51:15 -04:00
Config
Removed external actor subpath from AssetTools's BlacklistContentSubPaths as it is no longer needed. ContentBrowserDataUtils::PathPassesAttributeFilter now handles the case of ExternalActors.
2021-05-06 12:35:46 -04:00
Documentation
Documentation for build tools
2021-05-05 16:31:24 -04:00
Extras
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
Plugins
Modeling Tools: MeshConversions. When converting to SkeletalMeshLODModel, initialize the triangles in the color overlay.
2021-05-06 11:38:23 -04:00
Programs
…
Shaders
Added support for high frequency timestamp queries in shaders
2021-05-06 09:19:38 -04:00
Source
Reworked RDG pooled buffer size alignment so that it no longer affects the external-facing descriptor.
2021-05-06 12:36:40 -04:00
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