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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8d8a2d0957ddc63e7ef1fb15949872cdf8050c8a
UnrealEngineUWP/Engine/Source/Developer/Windows
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ben marsh 81efe5710b LiveCoding: Fix determination of whether a module is part of a project plugin. Such modules report "false" for FModuleStatus.bIsGamePlugin.
#rb none
#jira UE-71399

#ROBOMERGE-SOURCE: CL 5365389 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5368509 by ben marsh in Main branch]
2019-03-12 10:10:07 -04:00
..
LiveCoding
LiveCoding: Fix determination of whether a module is part of a project plugin. Such modules report "false" for FModuleStatus.bIsGamePlugin.
2019-03-12 10:10:07 -04:00
LiveCodingServer
LiveCoding: Tidy up console output.
2019-03-11 18:57:09 -04:00
ShaderFormatD3D
Force integrate 5317515 from release-4.22 to fix some issues with 'undo'.
2019-03-07 11:25:32 -05:00
WindowsClientTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsNoEditorTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsServerTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsTargetPlatform
Move default graphics RHI to windows target settings
2019-03-04 05:11:39 -05:00
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