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8d7deb00fbf64cfd88f96e9233482da3cc229d52
UnrealEngineUWP/Engine/Source/Runtime/VirtualFileCache
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james doverspike c931dacc8e Adding an optional in-memory LRU cache to keep recently written data around temporarily since data is often immediately requested after being written to disk. The cache is disabled by default, but can be enabled by setting the RecentWriteLRUSize value in FVirtualFileCacheSettings before initializing the VFC.
[CL 23949526 by james doverspike in ue5-main branch]
2023-02-01 11:14:50 -05:00
..
Private
Adding an optional in-memory LRU cache to keep recently written data around temporarily since data is often immediately requested after being written to disk. The cache is disabled by default, but can be enabled by setting the RecentWriteLRUSize value in FVirtualFileCacheSettings before initializing the VFC.
2023-02-01 11:14:50 -05:00
Public
Adding an optional in-memory LRU cache to keep recently written data around temporarily since data is often immediately requested after being written to disk. The cache is disabled by default, but can be enabled by setting the RecentWriteLRUSize value in FVirtualFileCacheSettings before initializing the VFC.
2023-02-01 11:14:50 -05:00
VirtualFileCache.Build.cs
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