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UnrealEngineUWP
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8d7deb00fbf64cfd88f96e9233482da3cc229d52
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Experimental
/
GeometryCollectionEngine
/
Private
/
GeometryCollection
History
michael bao
b190d1654f
remove commented line in geometry collection component
...
#preflight skip [CL 24040413 by michael bao in ue5-main branch]
2023-02-06 18:06:29 -05:00
..
DerivedDataGeometryCollectionCooker.cpp
…
GeometryCollectionActor_ImmediateImpl.cpp
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GeometryCollectionActor.cpp
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GeometryCollectionCache.cpp
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GeometryCollectionComponent.cpp
remove commented line in geometry collection component
2023-02-06 18:06:29 -05:00
GeometryCollectionComponent.ispc
Geometry collection : fix code to support removal of geometry, vertex and face groups when nott using nanite ( to properly support StripOnCook for ISMPool )
2023-02-04 00:32:04 -05:00
GeometryCollectionComponentPlugin.cpp
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GeometryCollectionComponentPluginPrivate.h
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GeometryCollectionCreationParameters.cpp
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GeometryCollectionDebugDrawActor.cpp
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GeometryCollectionDebugDrawComponent.cpp
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GeometryCollectionEngineConversion.cpp
rework how UVs are accessed in geometry collection: make each UV layer a separate attribute, so it is impossible to have an inconsistent number of UVs per vertex, and we do not allocate so many small arrays. Provide a variety of helper functions to make the transition as easy as possible.
2023-01-25 01:36:28 -05:00
GeometryCollectionEngineRemoval.cpp
Add RemoveOnBreak facade
2022-11-21 18:58:53 -05:00
GeometryCollectionEngineSizeSpecificUtility.cpp
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GeometryCollectionEngineTypes.cpp
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GeometryCollectionEngineUtility.cpp
rework how UVs are accessed in geometry collection: make each UV layer a separate attribute, so it is impossible to have an inconsistent number of UVs per vertex, and we do not allocate so many small arrays. Provide a variety of helper functions to make the transition as easy as possible.
2023-01-25 01:36:28 -05:00
GeometryCollectionHitProxy.cpp
…
GeometryCollectionISMPoolActor.cpp
Updated to use UE_INLINE_GENERATED_CPP_BY_NAME.
2022-11-22 20:17:33 -05:00
GeometryCollectionISMPoolComponent.cpp
Geometry collection : Avoid physics state creation on ISM pool meshes
2023-02-06 18:00:32 -05:00
GeometryCollectionISMPoolSubSystem.cpp
Fix comment and overriden method in ISM Pool subsystem
2023-02-01 12:04:09 -05:00
GeometryCollectionObject.cpp
move geometry collection bone selected material out of the user-exposed materials array for new geometry collections
2023-02-06 18:02:08 -05:00
GeometryCollectionParticlesData.cpp
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GeometryCollectionRenderLevelSetActor.cpp
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GeometryCollectionSceneProxy.cpp
move geometry collection bone selected material out of the user-exposed materials array for new geometry collections
2023-02-06 18:02:08 -05:00
GeometryCollectionSceneProxy.h
move geometry collection bone selected material out of the user-exposed materials array for new geometry collections
2023-02-06 18:02:08 -05:00
GeometryCollectionSceneProxy.ispc
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GeometryCollectionSQAccelerator.cpp
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GeometryCollectionSQAccelerator.h
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PhysicsAssetSimulation.cpp
…